Launch 10 New Titles, Including Subculture and MMORPG Games, by 2027
AION2 Revenue Reaches 110.3 Billion Won Through Nov. 10; Peak Concurrent Users Hit 410,000

NC posted improved results year over year in the third quarter, driven by strong performance from its major titles Lineage Classic and AION2.


NC said in a regulatory filing on November 11 that its consolidated operating profit for the third quarter of 2026 was provisionally tallied at 119.6 billion won. This marked a return to profitability compared with the same period a year earlier.

NC Pangyo R&D Center. NC

NC Pangyo R&D Center. NC

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Revenue for the same period rose 90.7% year over year to 686.5 billion won, while net income fell 94.2% to 20 billion won.

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Cumulative revenue through the third quarter of 2026 grew 83% year over year to 2.0144 trillion won, reaching the lower end of the company's revenue guidance for the year, set at 2 trillion won, ahead of schedule.


By region, revenue came from Korea (46%), North America and Europe (34%), and Asia (20%). The share of overseas revenue rose for the fifth consecutive quarter, reaching 54%. Revenue by platform totaled 289.4 billion won from PC games and 162.2 billion won from mobile games.


Lineage Classic generated 158.7 billion won in revenue in the third quarter, bringing cumulative revenue to 427.8 billion won in the approximately eight months since its launch. NC said key indicators, including the number of paying users, remained stable.


AION2, which began global service on October 5, 2026, reached a peak of 410,000 concurrent users. Cumulative revenue from its early access launch on September 30, 2026, through November 10, 2026, totaled 110.3 billion won. Revenue from AION2's global service will be reflected starting in the fourth quarter.


Mobile casual game revenue rose from the previous quarter to 171.9 billion won, accounting for 25% of total revenue. NC plans to expand its mobile casual game business, including through a global publishing deal for an upcoming title from Chinese mobile game developer Gorilla Studio.



NC said in a filing on November 11 that it is raising its revenue guidance for 2026 to 2.8 trillion won. It set its revenue guidance for 2027 at 3.2 trillion to 3.4 trillion won. The higher guidance reflects the expansion of its core intellectual property, the launch of new global titles, and continued growth in its mobile casual game business.

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NC plans to bring 10 new titles across a range of genres, including subculture, MMORPG, and shooters, to the global market by 2027.


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