Global Console Game Developers to Meet in Seoul on Nov. 9
Console Game Developers Conference to Be Held
Sessions on Platform Holders' Processes Also Planned
The Ministry of Culture, Sports and Tourism and the Korea Creative Content Agency will hold the "Console Game Developers Conference" on November 9 at Sky31 Convention in Lotte World Tower, Seoul. Under the theme "How Are Console Games Made to Succeed Worldwide?" the conference will offer practical insights and new perspectives on entering global markets.
On the "Global Track," Pavel Sasko, associate game director at CD Projekt Red, will discuss quest design for "The Witcher" and "Cyberpunk," while Katsuhiro Harada, CEO of VS Studio, will introduce strategies for managing intellectual property (IP) that has remained popular for more than 30 years. Kazu Takada, producer at Too Kyo Games; Tynan Sylvester, creator of "RimWorld"; and Lee Dong-gi, chief technology officer (CTO) of Shift Up, will also take the stage. Shuhei Yoshida, former president of Sony Interactive Entertainment Worldwide Studios, will moderate a panel discussion.
This year, sessions will also feature console platform holders explaining their development and release processes firsthand. The program was developed in response to feedback from last year's participants and a survey of this year's participants in advance. Sony Interactive Entertainment Korea and Xbox will take part. The Sony session will be open only to approved applicants who registered in advance and have also signed a nondisclosure agreement (NDA).
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The event will feature a Korean console game and Xbox experience zone, a demo area for winning entries in the Global Indie Game Development Competition, and an industry networking space. A networking reception will also be held, with speakers, domestic game developers, and platform company representatives in attendance.
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