Weverse Mind Launches AI Conversation Device 'Tokiz Japanese'
Gamification Elements Added
Weverse Mind announced on September 30 that it has launched 'Tokiz Japanese', an artificial intelligence (AI) Japanese conversation learning device.
After releasing 'Tokiz', an AI-powered English conversation learning device in 2024, Weverse Mind has now expanded its one-on-one AI tutor-based conversation program to Japanese.
'Tokiz Japanese' is designed to allow immediate learning at moments when users get stuck during conversations. Learners can switch to connected basic learning modules if they encounter unfamiliar expressions, where they study vocabulary, kanji, and grammar, and then return to continue the conversation in real time. The basic learning curriculum consists of 535 sessions, covering 2,600 vocabulary words and 3,086 kanji compounds.
Conversation learning is provided in three modes. In 'Basic Talk', users practice one-on-one conversations with an AI tutor according to the curriculum; in 'Free Talk', they can have everyday conversations on topics of their choice; and in 'Theme Talk', they engage in role-playing exercises based on 175 situations encountered in Japan. The learning difficulty is aligned with the international language proficiency standard 'CEFR-J' for Japanese, spanning levels A1 to B2, which cover beginner to upper intermediate learners.
Game mechanics have also been added to boost engagement. When users recite a target sentence, a completion stamp appears on the screen, and they receive a badge for each completed scenario. The 183 badges each feature famous local sights and foods in Japan and are uniquely designed for each topic. Unacquired badges remain as silhouettes in the 'Travel Notebook', allowing users to track their remaining learning objectives. As users collect more badges, their rank progresses, culminating in the title of 'Travel Master'.
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Jung Sunghun, CEO of Weverse Mind, said, "We have incorporated our educational expertise accumulated through Neuroplasticity Training and added features which let learners feel a sense of achievement, so that they can immerse themselves and enjoy the learning process."
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