Krafton's 'Subnautica 2' Sells Over 2 Million Copies Within 12 Hours of Release
Peak Concurrent Users Reach 651,000 Across Steam and Other Platforms
'Subnautica 2', developed by Krafton's creative studio Unknown Worlds, sold more than 2 million copies within 12 hours of its early access release.
Krafton announced on May 15 that 'Subnautica 2' achieved this record while maintaining its position as the top-grossing game globally on Steam. The combined peak concurrent users across Steam, Epic Games Store, and Xbox platforms reached 651,000.
In particular, the peak concurrent users on the Steam platform alone was recorded at 467,000, which is nine times higher than the all-time peak of the original 'Subnautica' released in 2018 (approximately 51,000).
The initial response from players has been positive. Steam user ratings are marked as 'Overwhelmingly Positive,' reflecting the high expectations indicated by 5 million wishlists. Key aspects highlighted in user reviews include: ▲underwater visuals powered by Unreal Engine 5 ▲the series' first four-player cooperative multiplayer ▲survival and crafting systems ▲and storytelling.
Viewer metrics have also garnered attention. The game reached a peak of 413,000 concurrent viewers on Twitch, ranking first across all categories. On YouTube Live and Naver Chzzzik, it also achieved peak concurrent viewership of 109,000 and 14,000, respectively, securing the top spot in the game category.
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'Subnautica 2' is the official sequel to the 'Subnautica' series, which pioneered the ocean survival genre. Set on an alien planet different from its predecessor, the game brings an unknown ecosystem to life with graphics powered by Unreal Engine 5. For the first time in the series, up to four-player co-op mode has been introduced, allowing players to strategize and explore for survival together. It was released simultaneously on Steam, Epic Games Store, and Xbox Series X|S.
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